Latest Draft:
elrithorn_roads.jpg

Thanks for the tip jfrazierjr. I ditched the CC3 style bitmappped mountains in favor of staying with FM8's vector with a blurred fill beneath.
I tried to use FM8's blur and/or feather on the grassland, swamp, and forest fills, but it seemed to really distort the entire texture fill.
Would have been nice if it blurred the edges without screwing up the interior fill but that doesn't seem to be the case. I may try to do it in Photoshop (blur tool? smudge?) to keep it on the lines.

Here is my latest as I have added some fractal lines for roads. These too need some work to blend in a little better.

All in all I have learned quite a bit from the tips here as well as some general messing around. I think things look quite a bit better than the did (I shudder when I look at the original maps).