This is a map I'm creating for a game world. It's really big, but that's no bother, since I'll likely only use a portion of it. The rest I may save for a later project.

This is my first digital map. I normally draw my maps by hand and just place my mountains along plate lies and be done with it. But with this one, I want to get it right. Problem is, I made this map from a fractal, so I really didn't get to choose where I wanted to plates.

Can anyone with more experience please have a look-see and tell me where i went horribly wrong? If something's only slightly off, but it looks okay, I don't have a problem with that. Doesn't have to be perfect.

Al Sordan.gif

Problems I already foresee:
  1. I have a Western continent that is almost completely devoid of mountains. I don't see how this is naturally possible and plan on changing it.
  2. The southernmost continent has a range of mountains going the wrong way (latitudinal instead of longitudinal like the others nearby). I'm not even sure if that's a problem.
  3. North-Western continent has a huge plain on it that I can't see being anything but a giant arctic desert, and I don't like that. However, I don't see how mountains could form right in the middle of it either. So... I'll either have to create an arctic lava flow or leave it as it is and work with it.
  4. Not too sure about my river placement, but I did it backwards, so it's bound to be wrong. No lakes yet, since I'll probably be re-doing the rivers anyway.
  5. I don't have weather patterns yet, so I don't know if there's any problems I'll run into there.


Anyway, thanks in advance for the help!