Results 1 to 8 of 8

Thread: HS1 The Slaying Stone encounter maps

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default HS1 The Slaying Stone encounter maps

    This is a set of encounter maps I made to run the 4th Edition Dungeons and Dragons module 'HS1 The Slaying Stone' published by WotC. I was aiming for an autumnal theme for the outside maps. The later encounters are better than the earlier ones, as I learned how to use GIMP.

    The maps are made from scratch using free textures and resources downloaded from the intergoogleweb, including some from this forum, for example Bogie's excellent map tables. All maps are as described in the module except the library, to which I added a balcony because libraries should always have balconies.

    I did not make encounter maps for encounters 11 and 12 because I plan on using those created by Wonko the Sane here http://www.cartographersguild.com/sh...-Slaying-Stone. His last two are particularly good and also have the same autumnal theme.

    The WIP thread for these maps is here http://www.cartographersguild.com/sh...ing-Stone-maps, and ungridded versions can be downloaded there but the finished maps posted below are the most recent versions. I have also added a handout that I made for the PCs describing the history of the town.

    Encounter 11 Shrine of the Moon Time your players so that they arrive here at night-time.

    Encounter 11 - Shrine of the Moon.png

    Encounter 9: Krayd the Butcher I de-emphasised the 'stairs' up to the platform, because these are quite hard to climb and the encounter notes that the scaffolding holding up the platform can be climbed on any side.

    Encounter 9 - Krayd the Butcher.PNG

    Encounter 8: Goblin Wolf Brigade This takes place in the stables.

    Encounter 8 - Goblin Wolf Brigade.PNG

    Encounter 7: Monsters and Manuals I added a balcony around the main floor, because libraries always have balconies, and because it adds an extra tactical element for a battle that requires the big-bad to run around and avoid melee contact with the PCs. I also include my terrain notes on this encounter.

    Encounter 7 - Monsters and Manuals.jpg Terrain Notes.jpg

    Encounter 6: Unearthed Pets I have also included two overlays for the two central buildings.

    Encounter 6 - Unearthed Pets - Grid.jpg Encounter 6 - Unearthed Pets - HOUSE OPEN.jpg Encounter 6 - Unearthed Pets - HOUSE OPEN1.jpg

    Encounter 5: Vermin Infestation Particularly proud of the mechanism for the portcullis.

    Encounter 5 - Vermin Infestation.png

    Encounter 4: Kobold Slums (see WIP thread for version without secret passage) (note: small map)

    Encounter 4 - Kobold Gutternsipes.png

    Encounter 1: Hungry Wolves (note: small map)

    Encounter 1 - Hungry Wolves.png

    PC Handout regarding the history of Kiris Dahn and module background.

    Kiris Dahn handout.jpg
    Last edited by Jacktannery; 03-30-2012 at 12:59 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •