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Thread: Madness at Gardmore Abbey Encounter Maps

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  1. #11
    Guild Artisan Jacktannery's Avatar
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    Jun 2011
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    Well even though the last map is not at all finished I have to keep powering on with the rest of them, until I know where my PCs are going to begin - damned non-linear adventures. So here is - the Belltower. The map is supposed to show steeply sloping paths winding up the hill, but I don't think I have been able to achieve that with my shadows. I'm getting a terrace effect rather than a slope. I'm happy with my steps, but I think they need a lot of shading work to make it more obvious which parts are leading up and which are leading down. The roof is from these forums - it was an orange tile roof and I changed the hue to make it slate.

    Any advice would be much appreciated.

    Encounter 11 belltower.jpg

    EDIT: attempt number 2 - better slopes, but is it too dark?

    Also - I want to add a huge broken and overgrown bell on the slopes, that fell from the belltower. No idea how that's going to work out.

    Encounter 11 belltower2.jpg

    EDIT2: Added the bell. The map is a bit dark, but I quite like it. I'm especially proud of my steps.

    Encounter 11 belltower3.jpg
    Last edited by Jacktannery; 03-06-2012 at 08:55 PM.

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