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Thread: Pandrea [critics & advice welcome]

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  1. #21

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    sample 1.png
    sample2.png
    sample3.png

    Here are some more sample I quickly made tonight. You will notice some errors witht the rivers etc, but it should be fairly easy to avoir them by working more properly. Those pictures are from my "Pandrea mod" for M2TW, working with geomod.
    I have to add that, as this is an application for a video game, the problems are :
    -> you need the game
    -> I have never found out if it is possible to fully unzoom, the second picture showing the maximum unzoom level within the game
    -> you cannot draw elements that would cause the game to crash, for insteance a city in an unreachable place

    However, in case some of you would be interested in a test, and don't own the game, I may explain them how to work with tga files so that I can use them in the game and generate the printscreens. I don't expect anyone to be interested, but one never knows....
    Last edited by Bisol von Sint-Omer; 04-21-2012 at 05:14 PM.
    http://pandrea.team-talk.net/f45-cartes -> quite a mess of Pandrea related maps

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