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  1. #1
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    Oct 2010
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    Israel
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    Default Mountain lakes 3D (step by step project outline)

    ***updated some more tips***

    I've been requested to draw a mountain lake with a rider using magic to cross it, and an army in pursuit.
    here's a step-by-step walkthrough of what i did:
    1) make a 3d topography using google sketchup:
    3_lakes_3D.jpg
    *** to make the angles all wacky i changed the field of view angle from the normal 30-45 degrees to 60-75 degrees, this makes that fish eye lens look to the perspective.

    ===

    2) make a very crude drawing to illustrate the general idea. send for approval:
    3 lakes layout 1.jpg

    ===

    3) start drawing outline and general topography:
    3_lakes_progress_01.jpg

    ===

    4) finished B&W:
    3lakesbwsmall.jpg
    *** the water color is an extra layer of light gray set on "multiply" transparency.

    ===

    5) color:
    3_lakes_color_02-no falling-dude_small.jpg
    *** layers i used (+blend modes)
    1) B&W lines (set on multiply)
    2) Base color layer (set on multiply)
    3) Dark tones (set on multiply)
    4) Light tones (set on screen)
    5) Fog & clouds (set on screen)
    Last edited by Gluhoded; 10-17-2013 at 01:29 PM.

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