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Thread: [WIP] Elsir Vale (from D&D 3.5s adventure Red Hand of Doom)

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  1. #21
    Guild Journeyer
    Join Date
    Mar 2014
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    Brisbane, Queensland
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    112

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    I think this piece has a more striking composition. The dark landforms are concentrated towards the top, unlike the other map - many of the landforms were different colours, yet had very similar values which left the eye wandering. On this piece the colours are also muted, as you said, and less overwhelming; this has worked more effectively for your map than the saturated effect. The general feeling of the map is far more interesting. Also, your use of shadows on the mountains gives your map a light source and serves to balance it. If you can find a way to continue improving all these aspects then the map will be both easily read (aside from the fonts; I couldn't read them) and of higher artistic merit.
    Last edited by NedS298; 11-19-2014 at 05:19 PM.

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