Hello, I'm from a minecraft community called Yukkuricraft. We have a huge mape of a place called Gensokyo that you can walk around in. While we quite like the current map we have at the moment, it's not without it's problems. The base terrain was made with a cloud noise system, and that's it. This means that the map can feel a bit boring at times. That's why we have decided to remake it, solving this and many other problems. We have been a bit unsure about what decisions to do tough that would be realistic. That's why I've come here to ask about advice.

The main problem we have at the moment is with our river(s). At the moment we have a river with to beginnings and no end. That's not very realistic, so we have to proposed solutions at the moment. Either we can have the water just dissipate in a big lake, or we can have it go to an area with a geyser, which the proceed downwards underground quite a bit. Which of these would be the most realistic thing to happen. The geyser have the advantage of being nearly dead center in the map, while the lake is a bit more to the side.

Here is a draft of approximately how we want it to look. Any other suggestions.

map.png

Here is my progress at the terrain so far. Both a representation of height, and a more stylistic representation. I don't want to really touch anything else as the river will determine quite a bit where the rest go. Any improvements I could do on the mountains?

mapheight.pngmapstyle.png