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  1. #1
    Guild Novice
    Join Date
    Nov 2012
    Location
    Canada
    Posts
    6

    Default Second/Third map

    Hi all,

    This is my second(left)/third map following Tear's Saderan tutorial. I still have a long ways to go, but I think I made substantial improvements in the newer version. I looked at the Saderan map and noticed that Tear used foliage colour and multiple shades of green to indicate topographical change/changes in area. I've tried to keep that in mind here. I still think I struggle with mountains. I've made progress demonstrating more subtle gradations in altitude, but my mountains still just jut out. Mountains are *hard*. Anyway, I'd love some feedback. Cheers.
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