Yo

Im going to start producing maps of various kinds for the UK megagamers


https://www.facebook.com/groups/1090049874342797/

The maps are going to be printed rather large (enough to fill a few tables);
endpositions.png



So my question is how do i design maps that will print well at that size with out pixelating too much. My computer (8gb ram, intel I5 4x3ghz, Geforce 680) compains a bit when i produce maps at A3 size at high res. If i try to make a map the size of 3 large tables it will capitulate.

Any ideas?

Are there methods for keeping the working layers memory light and easy to work with? Is there a reasonable resolution for large scale printing? Should i design the map at A3 or A2 then blow it up to print?