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    Wip The World of Bosti ( Centaur home world )

    20160629_00002_001.jpg

    Hi there this is my first basic of Bosti ( sorry about the scan i'll try to tidy that up on the next stage)

    Okay I need some help here, how can I define How arid or deadly an area is?, Is this best via Colour? or just skulls?, (as I'm not sure that Is the way to go for an in game type thing, skulls prehaps)

    How can you designate how rich in resources an area is for example Oil, metals, or crystals? or how stormy / windy it is?

    I would be grateful for any help

    Oh dang it the scanner cut of the side.... okay ill need to fix that.

    Thank you

    Z
    Last edited by Zanzos; 06-29-2016 at 12:10 PM.

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