Hi everyone,
I'm here to ask you opinion in terms of the scale of my mountains in a map I have been doing.
I'm making an more detailed version of a map which was originally 6 miles/hex and I'm doing a more detailed version with 3 miles/hex.
My problem is that a big part of the map is mountains. I know I can change that but many of them are mountain have also jungle. Maybe the central spines and some small ranges will be more mountain than jumble but in any case, my problem is on the scale, and if you think it's OK to mix different mountains from different sets.
My first approach was to try to define the spine of the mountain chain and then fill the sides with more mountains.
You can check on this link bellow the brushes I'm using as well as an image of the map with and without the original map.
What do you think? ate they too big ? too small? should I do them in a different way? how could I do some "jungle mountains" ?
Also, another thing I'm having trouble is how to make the central plateau. In the centre of the plateau there's a big extinct volcano which inside has more stuff (including a lake with a lost temple. Any suggestions on how to make the plateau and the volcano ? (I don't need the inside of the volcano because that will be a separate map).
(note: in the top of this volcano there's actually snow and there are other volcanoes on the island.
Here's an illustration of how the central plateau may looks like: http://www.wizards.com/dnd/images/map_isledread.jpg
here's the link for the map images and brushes: https://www.dropbox.com/sh/opiuwub5v...nt6-x21Ca?dl=0
PS: this is still in progress and there will be lots of places where there are mountains missing. Also, I added 2 images I found which contain mountains and other cartography elements that can be converted into brushes, in case you are interested.
Many thanks in advance