View Poll Results: Do you want to map 'Guild City'?

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  • I'd like to map all or part of 'Guild City'

    24 85.71%
  • I'd like to watch people trying to map 'Guild City'

    4 14.29%
  • This is a bad idea, please don't use it!

    0 0%
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Thread: Guild City

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  1. #11

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    Ok. Did a bit more on a spmple of dividing up some land in an organic sort of way.
    The logic is... the areas closer to the main sinkhole, as they are prime real estate, get somewhat smaller plots.
    The areas further from prime center grow a bit more in size.
    I have made some really large areas in case there are some mappers that really want to make an almost sub-city size area.

    There are also some rather unique and interesting areas.
    I tried to make lots of variety for all sorts of terrain and locales.
    And there is still room for more.

    The original file is 16k x 16k pixels... and is still not big enough in my mind.
    The grid, which looks super small here, is a 5' square grid/ The 5' grid is based on rpg games, for those who are not aware.
    This is still just a sample at this point.
    Guild city test 01a-04.jpg

    To address some other concerns and questions/comments....
    shadows... I will provide a directional lightray showing the angle of light.
    We will just have to be conscientious about shadows. It's just going to be tricky.
    We can set an angle that is a bit harsher... closer to a midday mopre direct overhead sort of thing.
    Last edited by J.Edward; 01-06-2017 at 09:32 PM.

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