View Poll Results: Do you want to map 'Guild City'?

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  • I'd like to map all or part of 'Guild City'

    24 85.71%
  • I'd like to watch people trying to map 'Guild City'

    4 14.29%
  • This is a bad idea, please don't use it!

    0 0%
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Thread: Guild City

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  1. #11
    Guild Master Facebook Connected - JO -'s Avatar
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    May 2016
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    I'm thrilled and I can't wait to start !
    The layout is very inspiring, as the districts.
    For the main roads and walls proposition, I have 2 comments : there would be probably more than 1 road of access to the ancient city. And the southern outer wall would have probably take advantage of the lake (otherwise, it's a long stretch in the flat land).
    But I really like the way that the road is entering the first district right now !
    Anyway, regarding the question of walls, I think we can draw an inner and an outer wall, but if the city had grown organically, there would certainly be more walls between the first and the last. Usually, when a citiy grows, it means that they build a wall around the suburbs that are already there, and it often happen that a city has multiple defenses between the center and the most recent expansion. So I think we can draw more than two walls, for those of us who likes to draw "slotted walls" (is that the right word ? ... according to google, it is... but... you know...)
    Last edited by - JO -; 01-07-2017 at 04:56 AM.

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