Thanks guys!

So I managed to finalise the sea colours, and now I'm off to finally finishing the last linework details (I'm so good at procrastinating, they should invent a special class just for me!).

Ganador_11.jpg Ganador_11b.jpg

The last 3 layers in the sea colour group should really help convey the idea of a series of ever shifting mud flats, fixated only around hard, unmoving structures added by the inhabitants. One example is the trough under the landbridge in Fleet Base, which has begun to be sanded.

The detail in the lower left corner still isn't what it should be, but that's where I plan to add an inset detailing the surroundings and the numerous labels on the main map a little bit, so I'm allowed to be lazy.