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    Default January 2018 Challenge: The Great Railroad

    I don't know if I'll have time to finish this, but what the heck, I'll throw my hat in the ring. I wanted to do a sort of post-apocalyptic steampunk thing, where what's left of civilization (mainly city-states and some fragments of a former empire devolved into petty kingdoms) co-exist uneasily with the Railmen's Guild, a sorcerer/scientist outfit that builds and maintains rail lines throughout the region. They control the major land trade routes, linking the civilized coastal states to the scattered outpost towns and cities in the north, which are kind of gateways to the vast mineral wealth of the Khusep Ranges and the lumber and spices of the Panjatmun (a gigantic forest which has been there even before the fall of the previous civilizations). Here's a start, with a couple of notes.

    ### Latest WIP ###
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