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  1. #1
    Guild Grand Master Azélor's Avatar
    Join Date
    Jul 2008
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    Québec
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    Wip The Sun's hood

    I played Stellaris because of the latest patch and of course, it gave me the urge to make a space map.
    The problem is that I did not have any specific goal.
    I wanted to make a space map showing the stars and their planets.
    But then I wanted to have realistic planet placement and decided to use the Sun neighbourhood as a starting point.
    I think I chose the most practical way to display the information in 2D. Most space-maps don't show the planets and stars like this.
    Stellar objects closer to the main star appear right above. Objects further are placed progressively following a clockwise rotation.

    Problem 2: Most planets have not been found yet and we have very little information on the others.
    For example: the Sun has 8 planets (sorry Pluto) but the average is closer to 1 or 2. A lot are missing.
    So I did guess the types of some planets.
    It is an optimistic map yet still realistic.

    Problem 3: where to send the colony ship?
    Consider that Helios 2 (fastest object humanity ever made) at max speed would take around 20 000 years to reach Proxima Centauri and that a manned spacecraft would take even longer...
    It would be easier to terraform Mars and even Venus.

    sun hood.png

    Unrelated
    I also did a few planets for fun:
    (the top one is a brown dwarf)
    It is inspired by Kurzgesagt but I tried to give it a different look.

    planets test.png

    Btw, I ended my Stellaris game before the end because it always drags on to a crawl.
    I played a pacifist religious turtle-like democratic theocracy... in a federation with a zealous pacifist
    Last edited by Azélor; 03-01-2018 at 01:43 AM.

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