Cheers everyone!

While I've been recently working on some minor commissions, most of my cartography attention is now focused on a project of my own, which is both a cartography endeavour and a boargame project.
The game itself is light and not too complex, although it requires strategy and a bit of geometric eye.
The base of it consist in combining modular tiles in creating a map. Game-wise, each tile should contain very simple informations (roads, forests, villages, cities, coasts), but I'll obviously end up adding loads of minor elements in each.

That was a very preliminary test. No forests were implemented (which allow to interrupt roads) yet.

dYJTePG.jpg

The project started a few months ago, and that's the current prototype, more or less.

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The current experiments are more focued on the look, and it's where i'd seek your help!

Now, here's a flat overlay over the linework. The result is quite plain but somehow gives an old paper look.

threeTiles.jpg

I tried with watercolor brushes (grutBrushes, which i highly recommend), and that's where i'm at right now.
I have to say, i'm extremely happy of the relism of the watercolour itself, but i'm not sold on the overall look.

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At this point, I'm really after suggestions and ideas. Feedbacks of any kind are greatly appreciated!

Cheers,
Jack