thanks Adfor!

Okay, so I really can't help myself. I noticed the fortress popping out of the map left and right (an effect I actually like in itself), and started getting annoyed by the fact that some of those parts would actually be hidden away by houses - if I were to draw them. So that wasn't logical, right? I couldn't just leave off the houses, but show the stairs etc that they would cover.

So naturally (ahem) I widened the map again, forcing me to draw even more houses! Sometimes I think I subconsciously hate myself.

BUT! I found a way that really speeds things up, so it's no longer a tedious process. If you find yourself drawing 3D houses based on a ISO-ified ground plan and are curious about a quick(-ish) way to go about it, let me know.

Also, I added a top-down floorplan of the entire beast, showing pillars (a lot of them!) and inner walls. It also allows viewers to get a better view of the sections hidden behind higher structures on the 3D view below. I might decide to rotate the floorplan 90° CW, not sure about that one yet.

Lionburgh (6).jpg