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Thread: Kronos (reborn) topographic

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  1. #11
    Guild Adept Harrg's Avatar
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    Apr 2011
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    Russia. Россия
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    314

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    Thank you! I draw blotch level map, than basic rivers. When its look good, I make smal rivers, it help me undersatnd where will be watershed. Than zooming in 1200% and draw erosion.
    I have some unrest about mountains (here only 4 layers for hills) because it have to rise up quite sharply in some places, but when I convert it in shading it look very smoth.
    I tried do work only with greyscale, but when I come texturing it, its look flat and unrealistic. I whant more details like flooded area, ice movement, dry seas, sands movement and barkhans. Classical dem can`t do it. I think to do N gray layers for all of this types. First of all classical dem, then grayscale for barkhans, glases and etc. And then add texture on it. I can use method that was in my previos finish map, but I whant show how wind or water\ice stream move this masse.
    Last edited by Harrg; 04-13-2020 at 04:46 PM.

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