Years ago I made a fantasy card game called Dungeoneer that was published by Atlas Games (still in print). I mapped out and designed a fantasy world as the background for the game, to keep the lore and flavor text on the cards consistent. The world was based in large part on my High School D&D Campaign.

I've done many maps of it over the years. This one was made when I was really into creating height maps in 3dStudio max and using a combination of overlays, painting, and satellite photography as part of the texture mapping process.

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