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Thread: My Iridesterra Map (Looking for advice)

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    Wip My Iridesterra Map (Looking for advice)

    Hello, first post in like 2 years...
    I'm making this map for a world-building project. I've remade it at least three times now. While the third one is closet to what I want it still feels incomplete (I haven't put down where physical features are but that isn't it).
    The idea behind them is that they look a lot like explosions and while I like it I also wouldn't be bothered to modify it heavily as long as it kept to it. I'm wondering if it's because they don't look "natural" enough or something have not thought of.
    Thank you for any advice and have a nice day.

    Please don't mind that they are different shades of grays. I have them color-coded so I know which one is which but added a layer to make them look this way.
    Iridesterra Wip Map 1 small.PNG

    Side Note: I spelled my name wrong when I first signed up. It should be "Artilitsx" if you refer to me by any name. Thank you and I'll try to fix to not have to bring it up in the future.
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