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    Guild Apprentice BeZurKur's Avatar
    Join Date
    Jul 2008
    Location
    Clifton, NJ
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    34

    Wip Calling the River Police

    ...and any other natural features police for that matter!

    I generally approach my gaming with a bottom up perspective: I build it as it goes. However, nothing gets the imagination going like a good map. So, I started work on regional map for my next game.

    This is my first real attempt at an overland map using CC3. I'm going for a hand sketch look. I considered using the same color on everything for authenticity, but overall preferred the pizazz the color gives. So yeah, I gave up some authenticity for aesthetics.

    This is only the natural features. The map scale bar is just there to give an idea of the scope. I'll probably either select a different one for the final version or design something more rough.

    I appreciate any advice before continuing with the cities and structures. I'm particularly curious about the frequency of rivers on a map of this scale. Should I include more rivers, less rivers, smaller rivers, or larger ones? What about lakes?
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