Results 1 to 10 of 15

Thread: Feedback for new mapper

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Wip Feedback for new mapper

    Hi, this is my first post but I've been lurking here a while admiring the fantastic maps and reading some of the tutorials.

    I've just started working on designing a world for a D&D campaign I will be running and I wanted to post one of the maps I'm working on to get some input and feedback on the style I'm using. Suggestions on how to improve it or critiques of my mistakes are welcome.

    My intention is to make a map that's very simple and uncluttered, at least for now (I may produce some more complex or stylized maps later on based on the basic ones). I'm also hoping that it's clear and easy to read.

    This is a physical map only at this stage. Once I have the geography mapped out I plan on using it to generate the history of the region one era at a time, so that I can add man-made structures later on. As such I don't have names for anything yet since I hope to name them in the language of the culture that settles there.

    The yellowish areas are deserts, the green are forests (largely dry tropical forests in this area) and the brown areas are two different levels of mountains. The plain textured areas are savannas and grasslands.

    This is centered on 25 degrees latitude and -45 degrees longitude, ranging approximately 5 degrees in each direction (the lines on the map are for five degree intervals).

    I'm working in Photoshop CS 3, based on data I generated with Fractal Terrains version 1.5 and I've used some of Pasis' textures from their mountain tutorial to construct this map.
    Attached Images Attached Images

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •