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Thread: The Chronicles of Heaven's Gate

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  1. #12
    NymTevlyn
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    Find a noisy texture, desaturate it. Make it a seamless tiling texture and define a pattern using it. Create a layer, apply a slight inner bevel and drop shadow to the layer. Now use the pattern stamp and draw in your forests. After you finish drawing all the forests, filter > render > lighting and play around with it til you find something you like.
    Last edited by NymTevlyn; 04-22-2009 at 05:07 PM.

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