It's hardly worth mentioning, but I'm into self aggrandizing and I haven't contributed in the last few months. I made several full sets of counters for the Battleforce ruleset that will be included in Strategic Operations, first available at GenCon in a few days. There's a couple free sets at the second address.

http://www.battlecorps.com/catalog/i...Path=27_35_213

http://www.battletech.com/

For map fans, I recommend the preceding "Turning Points" documents as good examples of the planetary assault maps I've been working on. I didn't do those particular ones--Ray Arrastia did--, but they'll save printer ink vs the more realistic ones I've been doing.

Thanks to help from Ascension last night, I should have my algorithm refined and I can start turning out more of these puppies. You'll recognize the style. Thanks to Ascension for his help and tutorials.