Here is a sample of my work. both are fantasy map with scroll background.
---For the first one : The Elysee World---Made with : drawing & Photoshop CS3
It's a map just or fun. I mean : I never use this map yet, and I may not use it. I'm particularly proud of the torn effect on the scroll. I needed arround ten layers to obtained such an effect. (damn "flatten image" option ! )
To make this map : I first draw some icons for mountains, cities and other stuffs. Whatever my mind was thinking about is good to take for the map. In fact I belived I finished this step too fast so I had to made som icons by computer.
Then I realize the basic scroll background. I edit a brush to put dynamics on it. I activate : Roundness, Hue, Opacity, and Scratting dynamics. Then I use Cloud + Fiber filter in an overlay layer to have some texture. Finaly I add an exposure adjustmant layer.
For the coast I just add a outer glow effect to the "continent" layer. This "continent" layer is just a grey layer without any texture. But I wanna add an other outer glow effect which I already use. So I use a tip. I copy my "continent" layer but in white and I chose multiply. Then I put the outer glow effect I want. So the "continent copy" layer is not visible but his outer glow effect is visible. (I don't know how explain whithout repeating fourth "outer glow effect". Sorry for my porr english language.)
Finaly I add shining colors in an overlay layer and put some icons in color burn layers. Then I had text and some sroll details such as the torn effect. The torn/Burned effect is made with one black layer with black multiply outer glow effect and some fiber overlay layer with mask. and a ton of adjustment layer with masks.
---For the second one : The Syralia World--- Made with an old huge drawing of the map & Photoshop CS3
This map is more clear. In fact I design it to place tokens when my player are doing a long trip arround Syralia World. They will never lost their way again. It's my campaign world for now. So I put no flashy effect that burn eyes and make people blind. Gosh, I'm pleased with my player for now... Until they meet an hydra or something else I suppose.
This one is not as complex. I first scan my old map : I had aproximatly 8 A4 pages to scan... Gosh... I was exhausted and took some rest.
Then when I put all the A4 together I face a problem. They didn't match exactly. The problem is when I scan the map I rotate the paper a little. (For my defense I must say that huge paper is not easy to manipulate in a small scanner.) So I had to rotate in the other direction A4 by A4. I use a level adjustmant layer with a mask to lighten the contours of the A4. I simply paint the mask little by little with a white brush.
Next step is realizing the scroll background. I use a similar way to the first map. However I rotate on fiber layer to have cross fiber texture, and I had a grain multiply layer with some blur filter.
Then I redraw with my computer all the coast and the river with a white brush. I had some blending effect to render the wave who attacked the coast. In fact I edith the outer glow effect to have a black line then greys ones and a finaly totaly white one.
Finaly I put some colours in a soft light layer, some texts in overlay layers and some scroll details in overlays layers.