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Thread: [Award Winner] Using GIMP to Create an Artistic Regional RPG Map

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  1. #11

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    The key to representing anything on this type of map is in getting a good height field. I'd suggest a gradient with a profile like:

    Code:
      _
     / \      _
        \___/
    And create a radial gradient with it use a layer of noise as a displacement map source and displace using the radial option. Then add a bit 'o noise on top.

    Bump map that and colour it in. Not near a computer so I can't whip up a sample. May be someone can based on my sketchy instructions.

    -Rob A>

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