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Thread: Land / Sea Fill Textures

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  1. #11

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    Quote Originally Posted by ravells View Post
    This is a bryce default terrain heightmap.
    As a reference, here is that HF rendered with the same scaling but various exponents applied to the height (from ^1, i.e, original, through ^5). I quickly threw in contour-ish lines to show the stretching.

    Each pair has the render on the left and the hf on the right.

    -Rob A>
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