Last screenshot of the day, to let you have a better idea of what I get so far.
http://www.ombredunord.com/materiel/...creenshot4.jpg
All right, next update,
So why did it take so long?
Let's summarize:
- I've redone the coastlines, in order to match a heavily detailed maps in a sourcebook
- Redone the sea waves
- Redone the mountains using a really time consuming technique (a technique borrowed from here, of course! ). That allows them to overlap and make the pack more dense. Hope it looks better.
- Redone the forest, broke down as much as possible the tree packs. I'll do more "clearing" when I do some close-up work.
- Redone the hills, closer to the forest now.
- Added over 100 names of towns/ cities. Was quite a work.
- Added the northern part of Eredane
There are still many things to do but I keep going. Again, any comments are welcome, either good or not
All right, next update,
So why did it take so long?
Let's summarize:
- I've redone the coastlines, in order to match a heavily detailed maps in a sourcebook
- Redone the sea waves
- Redone the mountains using a really time consuming technique (a technique borrowed from here, of course! ). That allows them to overlap and make the pack more dense. Hope it looks better.
- Redone the forest, broke down as much as possible the tree packs. I'll do more "clearing" when I do some close-up work.
- Redone the hills, closer to the forest now.
- Added over 100 names of towns/ cities. Was quite a work.
- Added the northern part of Eredane
There are still many things to do but I keep going. Again, any comments are welcome, either good or not
About the pics:
1) Close-up at 1:1 scale
2) Resol: 1920X1672
Last screenshot of the day, to let you have a better idea of what I get so far.
http://www.ombredunord.com/materiel/...creenshot4.jpg
This is quite nice, my only little 'nit-pick' is that the shading on the mountains seems a bit heavy/dark and tends to dominate things.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
All right guys, the map is now waiting to be called "finished". I'm just waiting for your approval.
2 resolutions, small one (1920X1672) and a big one (4716X4108 )
If the links don't work, follow this one:
http://www.ombredunord.com/midnight/
Please, comment as this piece of work is my first digital map and I am eager to do better
Hope you'll like it
Cheers
Last edited by Dain; 06-01-2010 at 10:56 AM.
That's excellent for your first digital map. I can see the influences of some of our more polished artists and this is a complement to them as well as to yourself. I really like the font you used.
There are a lot of labels on this which must have taken quite some time and as I was rolling around the map I was left wondering what the stories were behind such places as the "Bay of Sorrows", etc. That is what I love most about a map, when it pulls me in and makes me think about events that may have took place there. I think you accomplished that in this work.
Prepare for a wave of Rep coming your way - Nice job.
“When it’s over and you look in the mirror, did you do the best that you were capable of? If so, the score does not matter. But if you find that you did your best you were capable of, you will find it to your liking.” -John Wooden
* Rivengard * My Finished Maps * My Challenge Maps * My deviantArt
Thats one beautiful map + what Jax said
Can't remember if I allready repped you - but have some anyway
regs tilt
:: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
:: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
:: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
Works under CC licence unless mentioned otherwise
"Arhipelago of the Eywulf" is missing the "c" in "Archipelago". (Not sure about eywulfs [eywulves?])
"Spire of the Ocean song" -- "song" should be capitalized
I like the choice of symbols for settlements. They're unusual enough to be interesting, but not so far out as to seem strange.
"Plains of Eris Amman" and "Foul Bog of Eris Aman" seem like they should agree in spelling.
"Baelstone gate" -- capitalize "gate"
I generally like the name. Good use the brushes. Overall layout looks good.
Some might say you're using too many different fonts. I don't think it's a problem here, myself, but I know it bugs some people.
This has turned out quite nicely...well done!
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
That turned out spectacularly well. I like the font choice, especially in the oceans/seas. And the little hints of red in the map are just enough to give the whole thing some 'zing' without overwhelming it.
Repped again.
Thanks for your feedbacks, very appreciated.
There one thing I wanted to achieve but didn't manage to get it, because of a lack of know how. It is about the labels. Initially I wanted to make something old style and to use a handwritten font that would enhance this "hand made" style. But I didn't find a good one or a way to make it nice. the issue comes also from the high contrast background. When a label is above a light area, that's fine, but above a dark BG, it becomes ugly and hard to read.
So I decided to go for a glow effect that would make the labels readable whatever the BG could be.
Anyone has an idea to make it possible?
The problem with the glow effect is that it seems too bright when a JPG file is created. It doesn't seem too bright with a PSD file ... :/
That's what I call an eagle eye! Thank you, I change all that straight away
It is hard to stick with only one font, especially when you have so many different things to label. I spent countless hours on dafont.com to find the one font that will fit. I'm glad you enjoy the result
The font are (from dafont.com)
- Cities: handserif
- Regions: Rosemary
- Rivers/ Roads: Trinigan
- Mountains: Brubeck