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Thread: Kolbyana

  1. #1
    Professional Artist
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    Map Kolbyana

    Yep, another map for my atlas project.

    This one is the empire of Kolbyana, which is to the north of the Kurnefala map I posted a while back. It also fills in a big hole in my coverage; I've updated my KML to add this map.

    I think there are some really interesting places on this map; for example, the Great Unurvi Canyon which forms the southern boundary of Aysanul, a heavily-populated plateau in a very defensible position; and the great city of Punjoori, which sits in a canyon and guards the main pass into Andira.
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  2. #2
    Community Leader NeonKnight's Avatar
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    Looks good. But your KML link gjust gives me the XML key Tree
    Daniel the Neon Knight: Campaign Cartographer User

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    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  3. #3
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    Right-click, save as "Sorol.kml". I don't know why some browsers download KML files as xml, it's a pain.

    -Rob

  4. #4
    Community Leader NeonKnight's Avatar
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    OK, but what do I use to view it?
    Daniel the Neon Knight: Campaign Cartographer User

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    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  5. #5
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    Ah, sorry. It opens in Google Earth.

  6. #6
    Community Leader NeonKnight's Avatar
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    Ahhh, gonna have to download that then.
    Daniel the Neon Knight: Campaign Cartographer User

    Never use a big word when a diminutive one will suffice!

    Any questions on CC3? Post them with CC3 in the Subject Line!
    MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave

  7. #7
    Administrator Redrobes's Avatar
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    Quote Originally Posted by NeonKnight View Post
    Ahhh, gonna have to download that then.
    Definitely worth it !

    BTW - another excellent map !

  8. #8
    Guild Artisan su_liam's Avatar
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    I really am liking the work on Sorol. I'm not sure that HR can make a bad-looking map. I particularly like the noisy, "fractal breakup," effect between landcover regions. I guess RobA's, "Not So Random Coastlines," method would be applicable, but labor-intensive.

    However it's done, it looks great. Good on you.

  9. #9
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    Quote Originally Posted by su_liam View Post
    I particularly like the noisy, "fractal breakup," effect between landcover regions.
    I can actually explain that effect. All of the landcover shapes are on one layer in photoshop, and then the "Spatter" filter is applied (it's listed under "Brush Strokes"). Very quick, very easy.

    -Rob

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