Page 5 of 6 FirstFirst 123456 LastLast
Results 41 to 50 of 57

Thread: September-October Challenge: Post Apocalyptic NY

  1. #41
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Looking good! One thing I really like about this map is the imaginative shapes. It's recognizeable as Manhattan (probably once it's pointed out to you) but it looks like somewhere else altogether - which is as it should be with a P-A map, especially a far future one. You going to have any ruins? I guess that, after such a long time, the skyscrapers would have mostly converted into hilly terrain rather than anything recognizeable. Might make for some hills at the tip and up just south of where the park was located. I guess the part would be nice low-laying terrain, actually, since it's surrounded on all sides by some tallish buildings.
    M

  2. #42
    Community Leader Facebook Connected Steel General's Avatar
    Join Date
    Jun 2008
    Location
    Ft. Wayne, IN
    Posts
    9,531

    Default

    Cool stuff so far... I would suggest 'toning down' the water texture just a bit.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #43
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,656

    Default

    Quote Originally Posted by mearrin69 View Post
    Looking good! One thing I really like about this map is the imaginative shapes. It's recognizeable as Manhattan (probably once it's pointed out to you) but it looks like somewhere else altogether - which is as it should be with a P-A map, especially a far future one. You going to have any ruins? I guess that, after such a long time, the skyscrapers would have mostly converted into hilly terrain rather than anything recognizeable. Might make for some hills at the tip and up just south of where the park was located. I guess the part would be nice low-laying terrain, actually, since it's surrounded on all sides by some tallish buildings.
    M
    This was actually my idea for the south tip. I have in mind a terrain similar to those of vanished culture from the past. As you suggested, very slight hills for the skyscrapers and may a hint of different colour where streets have been.
    I will also add more variation in the town itself, adding more distinct structures for churches and palaces and such stuff.


    Quote Originally Posted by Steel General View Post
    Cool stuff so far... I would suggest 'toning down' the water texture just a bit.
    Indeed, that's too much at the moment.

  4. #44
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,656

    Map

    First idea for ruin hills.

    ### Latest WIP ###
    Attached Images Attached Images

  5. #45
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Pretty cool. Looks a little too orderly, IMO. If people disappeared and they just rotted and collapsed I might expect something like that...but you've got ortillery going on there, so maybe a little more chaos? Also, and I have no idea what the volume of material in a real skyscraper is, but I'd want them to be bigger and more merged together.

    I do like the way you can still sort of see the roads, though. Reminds me of that "cool Google Earth images" thread, where you can see the old foundations in Cairo and Ankor Wat.

    Here's a question to ask...why has no one built there? I think if you can answer that question and make the terrain reflect that answer then you'll sell the piece better. I don't have an answer...just posing the question.
    M

  6. #46
    Community Leader Facebook Connected tilt's Avatar
    Join Date
    May 2010
    Location
    Trelleborg, Sweden
    Posts
    5,787
    Blog Entries
    2

    Default

    maybe some ruins still poking up here and there?
    regs tilt
    :: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
    :: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
    :: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
    Works under CC licence unless mentioned otherwise

  7. #47
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,656

    Default

    Quote Originally Posted by mearrin69 View Post
    Pretty cool. Looks a little too orderly, IMO. If people disappeared and they just rotted and collapsed I might expect something like that...but you've got ortillery going on there, so maybe a little more chaos? Also, and I have no idea what the volume of material in a real skyscraper is, but I'd want them to be bigger and more merged together.

    I do like the way you can still sort of see the roads, though. Reminds me of that "cool Google Earth images" thread, where you can see the old foundations in Cairo and Ankor Wat.

    Here's a question to ask...why has no one built there? I think if you can answer that question and make the terrain reflect that answer then you'll sell the piece better. I don't have an answer...just posing the question.
    M
    I guess that after 1500 - 1700 years of decay most of the concrete and steel has 'rotted' away, crumbled etc and also washed away by rain and storms. So I don't think the ruins should be bigger; but more chaos is a good idea.

    The east coast was - and is - still hostile to ordinary humans: roaming nomads and barbarian mutants, mutated beast, relict combat robots etc. So there aren't many settlements like this, and the existing ones are strong fortified. I guess this town isn't older than 200 years. It was built where it is mainly for defense and economic purpose - the land craters serve as strongholds and the 'water' craters as ports.
    That the areas in the south and north are uninhabited and relatively clear of trees has also another reason - free field of fire (? correct name?) for artillery.

    Quote Originally Posted by tilt View Post
    maybe some ruins still poking up here and there?
    See my explanation above
    Last edited by Sapiento; 09-24-2010 at 02:58 AM.

  8. #48
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,656

    Wip

    Further refinement.

    ### Latest WIP ###
    Attached Images Attached Images

  9. #49
    Community Leader mearrin69's Avatar
    Join Date
    Sep 2009
    Location
    Portland, OR
    Posts
    2,318

    Default

    Looking good. What's that thing with white fins in the upper "circle fort"? Some kind of windmill?
    M

  10. #50
    Guild Master Facebook Connected jtougas's Avatar
    Join Date
    Sep 2010
    Location
    Wales Massachusetts
    Posts
    2,813
    Blog Entries
    27

    Default

    Looks awesome..Is that a Zeppelin? floating over the river?...
    I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....

    Finished Maps
    Kingdom Of Shendenflar Campaign Setting (WIP)

    Everything I post is free for use and redistribution under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 licence, except where noted otherwise in the thread.

Page 5 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •