Very nice, the palette is very pretty. Might wanna put a glow or something around the task so that it is a little more clear.
Here is the second map of my RPG creation "Outreterre". It is situated at the south of the world, and fill with plenty of undead organised according to a medievalistic hierarchy.
Some have been suggested in my first map to insert more names into the map. That wasn't possible because of the situation of the first land, but here, I have tried to insert some in this one. I don't know how the result is like for your experimented eyes... I personnaly am quite proud with this one, conserning it is my second map only. I am still in search for suggesting, like how to improve how to place my places names...
Blanar.jpg
PS: I have been using the Saderan tuto again! (I really like it!)
Very nice, the palette is very pretty. Might wanna put a glow or something around the task so that it is a little more clear.
that's good stuff
go on this way
here a suggestion to improve your skills
you should try to find a way to differentiate more the textures
between plains and wood
now you have some kind of same grain all over the map
which make it very coherent graphically
but maybe a little bit dull
this may be very tricky
because you don't want your map become a patchwork of textures
continue comme ça mon gars
et bonne chance
looking good, nice colors and good shapes. The only thing that struck me was the double road north of centural mountains. .. and have some rep
regs tilt
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Yes thats a superb map. I find the text a little hard to read as the font is quite intricate. But its a very nice, clear map.
Thank you all for your comments! I'll take note of all you're saying.
I didn't see the road was doubled in this place, thank you for noticing! And i'll look for another style for my forests...