Searching for a style..
Thought I might have a go this month even though I have no idea what I'm going to do. Looked for an interesting projection in Fractal Terrains and found Wagner VII. It looks like the bottom of a large person sitting down wearing a miniskirt, (as I couldn't get that image out of my head, I thought I'd share it with you!).
Here's the start. I'll have a think about a theme and style for it.
Thank goodness you didn't draw the axis or that mental image would be even more reinforced. But in the sage words of Queen, "Fat-bottom girls you make the rockin' world go 'round". I like that diagonal texture.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Thanks A. Next version...still playing around.
In some weird way I think the FT fractal mountains work with this...
Looks that way to me as well, Ravs. I'm curious, though . . . Did you render with these colors or render in greyscale and then apply a multiply blending mode? Either way, looking great so far.
Gw
GW
One's worth is not measured by stature, alone. By heart and honor is One's true value weighed.
Current Non-challenge WIP : Beyond Sosnasib
Current Lite Challenge WIP : None
Current Main Challenge WIP : None
Completed Maps : Various Challenges
In a way similar to how I bevel hand-drawn mountains, but using FT, you make realistic mountains and kind of do the same thing with new flavor. I like the color - good job. REP.
GP
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Thanks all.
Greason: The mountains are a grayscale render (land set to all white) out of FT. I find it easier to make each element out of FT and then export to other software to work on rather than working in FT itself.
I hear you on that, Ravs. I do the same thing with Terragen renders. As much as that app tends toward fairly nice photo-realistic results, I've discovered I like rendering everything in shades of grey (with shadows) and overlaying the results in PSP.
GW
GW
One's worth is not measured by stature, alone. By heart and honor is One's true value weighed.
Current Non-challenge WIP : Beyond Sosnasib
Current Lite Challenge WIP : None
Current Main Challenge WIP : None
Completed Maps : Various Challenges
It's a neat look, looking forward to the finished version.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
I was going to follow along with everyone else and use a Wagner projection, but ArcMap doesn't come with any...
Maybe I'll see if Flex Projector or that other thing I have on my map could pull a Wagner out. With graticule, of course.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.