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Thread: World building using ArcGIS

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  1. #1
    Guild Artisan su_liam's Avatar
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    Next time I have access to the Cow Computer at work, I'll try that out. I'm really not ragging on Wilbur. I love Wilbur. I'm considering investing in an emulator just to run Wilbur. Well that and, you know, WM, GC, Leveller, VD, GTS, L3DT... um, et cetera. Perhaps what I should have said was, "even better."

    Actually, I kind of overlooked Remap Altitudes 'cause I thought it as a terracing filter and I've never really been impressed by terracing except in certain specialized applications. The terraces always seem a little too uniform. Now that you mention it, though, that's exactly right for shoreline flattening. One thing I was thinking about was to take the original HF add in a fairly low-frequency moderate amplitude multifractal, terrace that and then subtract the multifractal back out. That might even be good for the shorelines, might produce interesting cliffs and the like. I need to make a note to do that on my next Moo Machine run.

    Again, I'm not ragging on your program. I apologise if it appeared that way.

  2. #2
    Administrator waldronate's Avatar
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    Quote Originally Posted by su_liam View Post
    Again, I'm not ragging on your program. I apologise if it appeared that way.
    I wasn't annoyed or offended in any way. There are many peculiar features hidden away in the corners of that program and most of it is at best poorly documented and I wanted to be sure that you realized that there is a tool that might be easier to use than you had suggested.

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