Quote Originally Posted by Lukc View Post
I would make the trees a little bit smaller, maybe, this way they're just so ... big. They seem to dominate the map. Though this may be just a matter of personal taste.

Hm ... what else. Ah, yes. The bases of the trees. They look too sharp and lopped off. If you take a look at actual trees you'll notice that their roots often spread out and may also lift the ground around them a bit. I'd add a few dabs on either side of the bases just to simulate roots and maybe weeds or grasses growing around the edges.
What if I told you they're magical trees.. with rocket boosters... and Cable TV access via their canopies, which are not actually made of leaves, but small metallic sheets acting as antennae?

Yeah you're right.. I'd either be lying, or some some really powerful stuff...

Seriously though... Those trees aren't the "final" versions. They're an iteration closer to what I want than they were, but not quite "there" yet. Aside from having no roots, they're also not quite "sharp" enough. There's more detail in them than you can really see in the map right now, and I'd like them to look a bit more like trees in the final map, than fuzzy brown spheres. I also want to create at least a few variations just to mix it up, so it's not the same exact tree copied over and over.

I think you may be on to something with the size. I've been trying to mix up their spacing and size to give the impression of a forest, but I think they may be a bit too large at that size to look good. I'll experiment with smaller ones and see how it comes out.

Thanks again!