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Thread: [Region 1][Map 13] Groam - By Torq

  1. #11
    Community Leader Torq's Avatar
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    Thanks Ravs. I tried to line up the forested regions in the West with those of your map. Redrobe's combined map is really useful for checking to see how you match up with those around you.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

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  3. #13
    Community Leader Torq's Avatar
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    No that would have been far too easy. I had actually cut the river shapes out of three different layers and hadn't saved versions of those layers without the cut-out rivers. I basically had to do surgery by filling in the cut-outs with copied section of a jpeg I had that combined all the rivers. It took ages, but man I learned a lesson. After much experimenting with eroded heightfields in Wilbur I went back to Inkscape and redrew the rivers.

    I used the blurred river technique you once showed me to make a bump map mimicking the depressions that the rivers run through. I added a bit of noise after the blur to give it a slightly rougher look.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  4. #14
    Community Leader Torq's Avatar
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    Here is the latest WIP for my region. When it is almost complete I will post some back story for Industrygothica nad others to so with what they please.

    I am adding this WIP now in case my neighbours wish to use it to add joining features.

    Torq
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    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  5. #15
    Guild Adept loogie's Avatar
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    i really like the texturing of mts forests and such...

    great job!
    Photoshop, CC3, ArcGIS, Bryce, Illustrator, Maptool

  6. #16
    Guild Artisan Clercon's Avatar
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    Thats a really great map. Thanks also for ginving a name to our common litle lake :-)

  7. #17

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    It is indeed a great map. Clercon might want to do something to address that road to the west of Lake Awaur going up into his area if he's trying to wall your people out, however.

    As that area of Clercon's map will be the only way to get from the Thrubmorton Fens into Groam, it'll be interesting to see how that's handled.

    Hopefully I'm seeing that right. Otherwise, ignore me and carry on.

  8. #18
    Community Leader Torq's Avatar
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    Quote Originally Posted by industrygothica View Post
    It is indeed a great map. Clercon might want to do something to address that road to the west of Lake Awaur going up into his area if he's trying to wall your people out, however.

    As that area of Clercon's map will be the only way to get from the Thrubmorton Fens into Groam, it'll be interesting to see how that's handled.

    Hopefully I'm seeing that right. Otherwise, ignore me and carry on.
    Yes, you're right. I have two roads going into Clercon's area. Clercon if you're reading this I can delete or re-route those roads to better suit your concept. Just let me know.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  9. #19
    Community Leader Torq's Avatar
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    And another one. I think I'm nearly there. I'm finding that I want to speed this up as much as possible, becasue I have been eyeing out many of the sites on other people's regions that I would love to map.

    Torq
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    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  10. #20
    Administrator Redrobes's Avatar
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    Hi Torq, I haven't said it yet but since its nearly complete n'all... Fab map there ! Oh and nice one with the community leader thing. Hope we get the Wiki soon as I would like to get to a lower level myself too. I was thinking of boshing out some zoomed in terrain and maybe the outer stockade to a few places and leaving the middle blank. Got a lot of them to do so lots of blank spaces to fill for everyone I think.

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