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Thread: Adventure module idea (Cista Harena, let's say)

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    For weather, I made a regional weather chart that I roll on at the beginning of each in game day (initially when I started doing this, I'd forget sometimes, but overtime, the players have just started asking me what the weather is like when their characters wake up so that means one less thing for me to remember). Often, it's doesn't matter much as it's "clear skies, gentle breeze" or "clear skies, very warm" and the like. But when it's raining or stormy or there's severe winds, and it wasn't expected, it can set the mood or even change some scenes quite a bit.

    * On an unrelated note, did you make that petrified purple worm map in your blog? Because it's pretty awesome.
    Last edited by Larb; 12-13-2011 at 05:00 PM.

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