Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: Cordoland

  1. #11
    Guild Expert jbgibson's Avatar
    Join Date
    Oct 2009
    Location
    Alabama, USA
    Posts
    1,429

    Default

    As usual, your boredom beats my hard work. With a stick :-). Delightful results.

    C'mon Lukc, don't you know the treeless ship recipe? Knit it out of wool, dip in asphalt, bake at 240 degrees for six weeks. The surface leaves marks on your clothing, but they hold up well in light winds. Hard part is getting the dragon wingbones for the mast and yard.....

  2. #12
    Guild Journeyer Facebook Connected anstett's Avatar
    Join Date
    Feb 2011
    Posts
    214

    Default

    I know I might (likely) be way off on my interpretation of the color scheme but I see that and think, red planet sand dunes.

    BOB

    pulling on steam punk goggles and hoisting the sails on the schooner, who needs ships when we have sand dunes to crest?
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.dragonslayers-society.org

  3. #13
    Professional Artist Guild Donor Sapiento's Avatar
    Join Date
    Jul 2009
    Location
    Salzburg, Austria
    Posts
    3,656

    Default

    Thank you, guys!

    Interesting ideas for shipbuilding and colour interpretation!

  4. #14
    Community Leader Lukc's Avatar
    Join Date
    Sep 2011
    Location
    Seoul, South Korea
    Posts
    1,573

    Default

    Quote Originally Posted by jbgibson View Post
    As usual, your boredom beats my hard work. With a stick :-). Delightful results.

    C'mon Lukc, don't you know the treeless ship recipe? Knit it out of wool, dip in asphalt, bake at 240 degrees for six weeks. The surface leaves marks on your clothing, but they hold up well in light winds. Hard part is getting the dragon wingbones for the mast and yard.....
    Asphalt ships on the sea of dreams. Sounds lovely!

    This reminds me of some of the bizarre recipes from my D&D game ... at a certain point the players started hiring parties of labourers and masons to carry out every bit of carving, metalwork, decoration, etc. from the dungeon, since they decided "everything has value" and "we are, like, archeologists, you know?".

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •