Radigast3_1920_Aged.jpg
I took all that into account, made an extra-aged version ... and promptly forgot to upload it! Mea culpa, mea maxima culpa!
A really superb city map. I agree with Pasis and Jaxilon about aging the text and city walls.
Radigast3_1920_Aged.jpg
I took all that into account, made an extra-aged version ... and promptly forgot to upload it! Mea culpa, mea maxima culpa!
And I thought you were great with Sketchup. This is so nice and shows incredible versatility.
I'm so-so at Sketchup and I'm ok at Illustrator. Illustrator's a horrible behemoth of a programme ... when I first fired it up I stared at it like a bunny rabbit caught in the glare of a car's headlights. It's learning curve reminded me of rock climbing.
I like this map and the aging effects you have done on it. My suggestions are, try reducing the opacity (just a bit) on the stains. I'd also suggest applying just a slight gaussian blur (0.5 px) to the stains. You may also want to blur the text and the black lines and then overlay a layer with a texture on top of the black lines and text layer(s). I would reduce the opacity of the lower layer (text and line work) just a bit. That might give a slight aged look. You may also want to apply a gaussian blur (0.25 to 0.5 px) to the entire image to soften it a bit. Mind you these are just random ideas I have that may or may not be relevant to your map, since I have no idea what your layers are like for this map.
Overall, this is a very well done map. Congratulations.
If I still played D&D, I'd use it! Greyhawk has always been my realm of choice.
My Finished Maps | My Planet Maps | My Challenge Entries | Album: Pre-generated Worlds
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Assuming I stick with fantasy cartography, I'd like to become a World Builder, laying out not only a realistic topography, but also the geopolitical boundaries and at least rough descriptions of the countries and societies.
Well, this aged version is just an "online display" version of the map. The original version is in illustrator - so quite stain free - and runs to Idon'tknowhowmany layers (but they're grouped - so one layer for terrain, one for water, one for docks and bridges, one for gardens, one for buildings, one for trees, one for texts, one for additional decorations and thingamabobs - 8 all told). Since the map is in vectors, it's sharp as a knife in the original ... A slight bit of gaussian would be great, but I'm calling this one finished (I think the version in Finished Maps is a bit different)
Anyway: here is the finished maps version.
That is quite incredible stuff.
Thanks, glad you like it.
Wow, this is just amazing. I wish I could make something like this.
Any chance you'd publish a tutorial on how you did this?
Or any chance you take commissions?
If so, please contact me at angellus00 -- at -- gmail -- .com
Thanks!