Yeah this is really right on. Theres a few small points I would make though none detract from a great bit of map.
Theres some strong vertical lines in the trees on the right side. I dont know if that is a texture issue but if it is then a tip I would suggest is to use several of the same texture blended together but at different scales strong lines tend to cancel each other out then.
The other thing is more subtle but I think that maybe the fields should have stronger borders to them. They look good but it looks as if they are translucent over the top. If some had the same kind of shadows and contrast that the buildings have then it would look a lot like hedgerows.
Lovely texture on the stone tho.