We've talked about secret doors, how about regular doors?
Thanks,
-meleeguy
We use a mix of maps:
Overview (classic stained parchment or a slice of a modern globe depending on setting) to show where the party is generally.
Detailed combat maps for, well, combat!
For overview maps, throw everything on the map you'd expect to see on an actual map.
For combat maps, make it more immersive using the suggestions already given.
Last edited by Naryt; 05-12-2008 at 12:24 PM.
Innkeeper at the Darkwood Inn. The Foul Punster of the Cartographers' Guild!
Better role playing than dragon slaying!
We've talked about secret doors, how about regular doors?
Thanks,
-meleeguy
Hehe, just replied on your other thread, but it is worth mentioning here as well. Doors can be included as part of the base map. There is a minority of GMs that like to have them as separate objects so that they can actually rotate them "open" when the PCs state that they are opening the door but if you aren't going to offer a "door stamp" then I wouldn't worry about it and just put them in.
What about dead bodies?
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Last edited by RobA; 05-13-2008 at 12:09 PM.
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
I'd generally have dead bodies added to the map separately. I know my players have a distressing habit of using them as improvised weapons, barricades or (on one memorable occasion) food.