Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 21

Thread: Tower of the Queen

  1. #11
    Guild Artisan Jacktannery's Avatar
    Join Date
    Jun 2011
    Location
    Dublin, Ireland
    Posts
    924

    Default

    This is looking good Bogie. I'm finding that the internal furniture is very neat and squared-off. Any chance you could skew them all a tiny bit so that it looks a little more lived-in? Your lovely timber staircase looks great here.

  2. #12
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,672

    Default

    Here is another version. The customer pointed out that the tower was in the center of the city, so there were to many trees around the tower. I changed the landscape to reflect that and tweaked the furnishings a bit.

    Tower-of-the-Queen-Throneroom2_bg.jpg

  3. #13

    Default

    Looks good, though I liked the green background with trees better. It could have been a park in a city.^^

  4. #14
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,672

    Default

    I liked the trees better also, but the DM wanted it this way.

  5. #15
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,672

    Default

    Once again, working from the top down, this is the floor just below the throne room.
    It contains several waiting areas, a barracks for guards and or servants, a guard / storage room, and a kitchen.

    I am posting both versions in case you like one better than the other.

    Tower-of-the-Queen-Waitingroom_bg.jpg

    Tower-of-the-Queen-Waitingroom-Trees1_bg.jpg

  6. #16
    Guild Artisan
    Join Date
    Nov 2012
    Location
    New Hampshire
    Posts
    713

    Default

    Yeah, I am partial to the one in the trees. Just an FYI it does seem to be missing the tower shadow of the first one. Not that I mind it, but I know sometimes with different version coming along its easy to forget some layers here or there. Once again. Nice progression.

  7. #17
    Community Leader Korash's Avatar
    Join Date
    Nov 2008
    Location
    Montreal, Canada
    Posts
    1,601

    Default

    Looking good Bogie. I do have a question about the lighting on the landings though.......Why is one darker than the other? Different woods maybe?....just wondering...

    And I too prefer the trees...but client is always right...most of the time.
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

  8. #18
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,672

    Default

    @Korash
    The stairs on the left go up and the stairs on the right go down. It is not truly logical, but dark at the bottom is the convention most often used for stairs.

    @Kier
    Since I was focusing mostly on the paved background version, I didn't put in the effort to add the big shadow to the version with the trees. Not to mention it would be more difficult to do matching shadows for all the trees. Just assume that version is at High noon.
    Last edited by Bogie; 01-07-2013 at 06:18 PM.

  9. #19
    Community Leader Korash's Avatar
    Join Date
    Nov 2008
    Location
    Montreal, Canada
    Posts
    1,601

    Default

    Quote Originally Posted by Bogie View Post
    @Korash
    The stairs on the left go up and the stairs on the right go down. It is not truly logical, but dark at the bottom is the convention most often used for stairs.
    Gotcha. I was thinking that the right landing was an intermediary with stairs both up and down...
    Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.

    Please take my critiques as someone who Wishes he had the Talent

  10. #20
    Community Leader Bogie's Avatar
    Join Date
    Nov 2011
    Location
    Maine, USA
    Posts
    7,672

    Default

    The DM wants the players to have to work their way across each level to go up to the next one. So each set of stairs up will alternate sides.

Page 2 of 3 FirstFirst 123 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •