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Thread: Eyar Madhri Island Nation by Greason Wolfe

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  1. #1
    Guild Expert Greason Wolfe's Avatar
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    Dec 2008
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    Tigard (and Florence) Oregon
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    Been working/tweaking the mountain building process, and things are starting to get close to what I'm looking for. I still have a few more tweaks to test before I finalize the process. Along with that, I've been looking at the rendering process (in Terragen) a bit more closely. The "bird's eye" (or nearly so anyhow) wasn't working out very well, so I played with the settings. The image below shows two of those results, the left hand side being rendered at a 45 degree angle while the right hand side was rendered at a 30 degree angle. Both have their pros and cons, and I'm kind of waffling between the two, so I'm tossing them up here for opinions while I continue tweaking the build process.

    Thoughts?

    Suggestions?

    GW
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    GW

    One's worth is not measured by stature, alone. By heart and honor is One's true value weighed.

    Current Non-challenge WIP : Beyond Sosnasib
    Current Lite Challenge WIP : None
    Current Main Challenge WIP : None
    Completed Maps : Various Challenges

  2. #2
    Guild Adept Naeddyr's Avatar
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    Jun 2008
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    Finland
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    I really like those mountains, but because they look so realistic, I would also expect the map itself to be tilted, not a top-down map. That would look gorgeous, but it would also be more work...

    EDIT:

    I also think that in the earlier image with the mountains on the map, there is too much separation between mountain areas and lowlands: I think it could look better if you joined them together into a single hmap > relief render (or whatever Terragen has).

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