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Thread: {WIP} Nova Carta Ardenis - New Version of the Arden Map

  1. #71
    Guild Expert Facebook Connected vorropohaiah's Avatar
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    well if its anything like mine, its a huge map and hell have to upload it in pieces...

    upload it in pieces!

  2. #72

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    Yes, split it up a bit so we can take a closer look at it! Looks amazing from what I can see though!

  3. #73
    Guild Member Facebook Connected Lezales's Avatar
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    Any progress on those unbelievable mountains and that map ?

  4. #74
    Guild Apprentice Adolon's Avatar
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    Quote Originally Posted by Schwarzkreuz View Post
    I succeeded after a little experimenting to create a inked Grid for Neatlines

    The trick is: you take the bad quality render from G.Projection, and make it as large you need, than make a selelction of the Neatlines, now carefully reduce the selected area by 1 pixel, again and again, till you reach the last position where all lines are still intact, than create a path, fill path with black, and stroke it with a grundgy 4 pix brush
    Schwarzkreuz, would it be possible for you to upload a file with the Gott-Mugnolo Azimuthal path? I'm having a hard time making a neat path from a blank G.Projector render. It looks very ugly no matter what I do. Offset by 5 degrees if you would be so kind.

  5. #75
    Professional Artist Facebook Connected Schwarzkreuz's Avatar
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    Well, try to render the paath with a projecten enlöarged to 30.000 Px, than it works fine.

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