Here's two more varicolor symbol sets for CC3 overland maps. Utsuronaya is a collection of hollow arrows, and yajiri is a collection of solid arrows.
Here's two more varicolor symbol sets for CC3 overland maps. Utsuronaya is a collection of hollow arrows, and yajiri is a collection of solid arrows.
jaerdaph
JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales
This varicolor symbol set for overland maps is based on the Nakht TrueType font found here:
http://havengar.freeservers.com/fontantg.htm
I really like the hand drawn look of this Egyptian Heiroglyphics font.
Last edited by jaerdaph; 09-12-2011 at 12:05 AM. Reason: Added new working link to Nakht TrueType font souce.
jaerdaph
JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales
If nobody has ever seen this before, it's a catalog of map symbols in .pdf format
from a Francophone website. I haven't messed around with any of these yet but the range of application should be obvious.
http://www.paris-pc-gis.com/MI_Envir...mapping_fr.htm
There are lots of good symbols to use, though it's more geared towards the actual and utilitarian. After looking through the list I was unable to find any standing stone symbols, the purpose of my search. So once again I am forced to ask the world that great question that has troubled men since times immemorial: "Where's my Cromlech?"
I'm not sure if you know of it (though I expect you do), but an open source mapping program called Autorealm installs various fonts on your PC including a symbols font that includes various symbols such as a sunken ship, battlefield, etc etc.
So here it is:
I've always liked those, especially the sunken ship. I even created some CC3 symbols from that font earlier in this thread:
http://www.cartographersguild.com/sh...30&postcount=7
jaerdaph
JUST ADD HEROES An ICONS Superpowered Roleplaying Game Blog by Joe "jaerdaph" Bardales
I found some stuff here -
http://openclipart.org/media/tags/cartography
The good stuff starts on the second page, under the heading 'RPG Map Symbols'. I haven't used any of it yet, but some of the medieval/fantasy buildings and stuff look like they'd be pretty cool in a small isomorphic-style map. I also found it was better NOT to download them - just copy the thumbnail into a folder (it's png, so you retain the shadows).
I'm thinking about extracting all the buildings and other terrain objects of my copy of HOMM4, but if I do that and make a map with them, I won't be able to post it (legally) anywhere, right?
Last edited by MarkusTay; 11-22-2008 at 08:44 PM.
I just had a good look around the site and if I read it right, you can do what you want with them (maybe not commercially) as it clearly says in the about section that:I'm thinking about extracting all the buildings and other terrain objects of my copy of HOMM4, but if I do that and make a map with them, I won't be able to post it (legally) anywhere, right?
"This project aims to create an archive of clip art that can be used for free for any use.
All graphics submitted to the project should be placed into the Public Domain according to the statement by the Creative Commons."
So you should be OK.
p.s. I think your Realms maps are awesome. I also really love the new style introduced in 4E by Mike Schley
Found in a computer dictionary..Recursive - see recursive...
Software used - Campaign Cartographer 3, DD3 and CC3.
These are the addresses we use most. The huge and popular CSUAC collection was available in separate versions for Fractal Mapper 8, Dundjinni and CC3. The site for the CC3 download no longer exists, but the Fractal Mapper 8 set will work with the CC3 compatibility pack. To get either or both, go here:
CSUAC Downloads
The Dundjinni version is available here:
http://www.semorecordings.com/downlo...15#wpfb-cat-15
Our next stop is Jeff Albert's (screen name Steel Rat) huge RPG Map Share site at:
RPGMapShare.com | Your source for gaming maps and mapping objects
There you also will find thousands of free symbols (objects) and fills (textures) in the categories fantasy, modern and sci-fi.
And then there are the Dundjinni user forums at:
http://www.dundjinni.com/forums/
Where you also can download a huge number of free symbols and fills in the categories fantasy, modern and sci-fi. Heads up, however! Microsoft's Internet Explore will download these symbols and fills as BMP files, which makes them useless if they have transparent elements. Firefox downloads them correctly.
Our Vintyri website also has several hundred free symbols and fills available in FM8 and Dundjinni resolutions. The address: http://www.vintyri.org .
IMPORTANT POINT:
FM8 USERS: The CSUAC and Vintyri symbols and fills all are scaled correctly for FM8. All of the other symbols mentioned above are in standard Dundjinni resolution. In every FM8 non-Vintyri and non-CSUAC folder where you save these symbols, you need to add an XML file to set the correct FM8 resolution. To do that:
1. Open the Windows Notebook (Windows Editor in some non-English language versions.)
2. Write or copy the following code for folders containing non-CSUAC and non-Vintyri symbols:
<?xml version='1.0' encoding='UTF-8' ?>
<symbol>
<pixel size='0.025' unit='Feet'/>
</symbol>
3. After you've copied or typed that in, save the file with the name default.xml.
This step is not necessary with CSUAC or Vintyri symbols if you install them according to instructions. Both then automatically will be unzipped into folders that already contain the correct XML file.
CC3 USERS: If you use CC3, you should use the program's built-in tools to make variants of the non-CSUAC symbols in the proper resolutions. If you want to convert the Vintyri symbols for CC3, you'll get the best results by downloading the Dundjinni versions and converting them. If you search the CC3 mailing list, you should find Ralf Schemmenn's instructions there on how to do that.
If you take symbols from these sites, then make some symbols of your own and post them on these sites. That's what makes the symbol, fill and map sharing system work. If you take without giving, the system eventually will fail.
Last edited by Mark Oliva; 08-07-2014 at 03:19 AM. Reason: Information update
Mark Oliva
The Vintyri (TM) Project