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Thread: CWBP 2 : Era and Technology

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  1. #1
    Guild Master Falconius's Avatar
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    Summarizing our progress so far...

    Alright taking into account the thread progress I revised my original template trying to include the changes desired:

    Art of war
    Guns/Canons/Gunpowder: Early Cannon and Fireworks
    Calvary: Heavy, and on rare occasions other beasts
    Heavy horse cav: yes but expensive to waste
    Calvary dominates the battle field
    Armour: All the way up to 16th century plate (because that stuff is boss)
    Hand weapons: All stuff until 15th 16th century
    Missile weapons: Bows, more expensive; x-bows. Expensive and rare; other more advanced kinetic weapons (repeaters etc.)
    Magically assisted weapons: Yes
    Warrior codes: Advanced (bushido, chivalry, warrior societies like the Knights of Malta etc.)

    Navigation and travel:
    Compasses: G node compasses, no magnetic north compasses. Celestial navigation still possible obviously.
    Chronometers: No, crude inaccurate mechanical clocks at best.
    Dominant propulsion: Sail
    Alternate propulsion: Yes
    Steam: No, to very minor experimental use in small enclaves.
    "Boat" types: Up to 15th century sail technology, i.e. Caravels
    Airships/airtravel:
    No to airships in general, yes to limited (i.e. rare) magical conveyances and tending to range on the small size.
    Flying creatures for travel/transport: Yes, anything. Rare.
    Overland transport: Wagons, horses, etc. Possibly landships for special uses
    Postal/carrier services: common for upper class.

    Writing and learning
    Printing press: No
    Scholarship level: 15th century?
    Learning institutions (eg. universities): Yes.
    Heraldry: Advanced, still important.
    Observation equipment: Crude telescopes.

    Industry
    Power sources: Wind/water flow, magical
    Cam driven processes common (trip hammers, felters etc.)
    Lathes: Wood only
    Metallurgy: Steel is "common"
    Cast iron possible, though inaccurate
    Bronze casting is fairly accurate
    Bell/cannon casting unreliable but common enough




    *Note 1: Note this list only indicates the functionality of the technology achieved, not necessarily the actual technology.
    **Note 2: Any early technology is obviously included here, and these listed technologies only represent the most advanced they have reached in the most advanced nations, which, obviously, large portions of the world will not have reached. I mean more than half the world was still fighting with pointy sticks while Europe was busy running around with guns.
    ***Note 3: We can obviously artificially stagnate or halt to quick advancement and keep our world in the same stage as long as we wish, or not depending. Obviously we are going to develop it at one fixed time for now so no need to worry too much about consequences.


    -----------------------------------------------------------------------------------------------------------
    If there are any changes you'd like to see to this please bring them up for discussion. Especially since it's almost exclusively my list at this point, lacking any others to go on.

  2. #2
    Guild Expert Jalyha's Avatar
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    Quote Originally Posted by Falconius View Post
    Summarizing our progress so far...

    Alright taking into account the thread progress I revised my original template trying to include the changes desired:

    Art of war
    Guns/Canons/Gunpowder: Early Cannon and Fireworks
    Calvary: Heavy, and on rare occasions other beasts
    Heavy horse cav: yes but expensive to waste
    Calvary dominates the battle field
    I can live with it.

    Armour: All the way up to 16th century plate (because that stuff is boss)
    It is.

    Hand weapons: All stuff until 15th 16th century
    Missile weapons: Bows, more expensive; x-bows. Expensive and rare; other more advanced kinetic weapons (repeaters etc.)
    Magically assisted weapons: Yes
    Like it.

    Warrior codes: Advanced (bushido, chivalry, warrior societies like the Knights of Malta etc.)

    Navigation and travel:
    Compasses: G node compasses, no magnetic north compasses. Celestial navigation still possible obviously.
    Chronometers: No, crude inaccurate mechanical clocks at best.
    Dominant propulsion: Sail
    Alternate propulsion: Yes
    Steam: No, to very minor experimental use in small enclaves.
    "Boat" types: Up to 15th century sail technology, i.e. Caravels
    Airships/airtravel:
    No to airships in general, yes to limited (i.e. rare) magical conveyances and tending to range on the small size.
    Flying creatures for travel/transport: Yes, anything. Rare.
    Overland transport: Wagons, horses, etc. Possibly landships for special uses
    I'd like to leave open the possibility of other world-specific species for overland travel?

    Postal/carrier services: common for upper class.

    Writing and learning
    Printing press: No
    Scholarship level: 15th century?
    Learning institutions (eg. universities): Yes.
    Heraldry: Advanced, still important.
    Observation equipment: Crude telescopes.
    I'm cool with all of that. I was thinking, though, of some sort of crude magical means of observation... not so much as scrying glasses/pools, as a more mental thing... maybe? What do people think of this?
    Industry
    Power sources: Wind/water flow, magical
    Cam driven processes common (trip hammers, felters etc.)
    Lathes: Wood only
    Metallurgy: Steel is "common"
    Cast iron possible, though inaccurate
    Bronze casting is fairly accurate
    Bell/cannon casting unreliable but common enough
    I can deal with unreliable/common, but I'd prefer if not *all* the major nations had caught on to the cannon thing yet?



    *Note 1: Note this list only indicates the functionality of the technology achieved, not necessarily the actual technology.
    **Note 2: Any early technology is obviously included here, and these listed technologies only represent the most advanced they have reached in the most advanced nations, which, obviously, large portions of the world will not have reached. I mean more than half the world was still fighting with pointy sticks while Europe was busy running around with guns.
    ***Note 3: We can obviously artificially stagnate or halt to quick advancement and keep our world in the same stage as long as we wish, or not depending. Obviously we are going to develop it at one fixed time for now so no need to worry too much about consequences.


    -----------------------------------------------------------------------------------------------------------
    If there are any changes you'd like to see to this please bring them up for discussion. Especially since it's almost exclusively my list at this point, lacking any others to go on.
    I'm pretty cool with the list as is
    Have you "liked" a post today?

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