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Thread: WIP - Eforion Eteros

  1. #1

    Wip WIP - Eforion Eteros

    I'm creating a world from scratch and I started with this map. It represents the chartered part of my world and its shape is slightly based on Europe, North-Africa and the Middle East. The top part is called Eforion, the part with the deserts is called Eteros.

    Since this is my first worldbuilding\cartographic project I would love to hear some criticism and tips. I hope I got the rivers right!
    I used Photoshop CS6.


    map_small.png
    (The map exceeded the size limit so I had to crop it)

    - Jobble
    Last edited by Jobble; 02-25-2014 at 04:31 PM.

  2. #2
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Your mountain ranges are odd. Most real mountain ranges either run along a coast (well, actually the coast runs along the mountain range) (the Andes for example) or steer away from the coasts altogether (the Alps are a good example of that). Mountain ranges perpendicular to the coast are a very rare thing to happen in the real world. Take the Pyrenees for example: on first sight they seem to connect two coasts, but in reality they run along the northern edge of the Iberian peninsula. I can't think of any other mountain range in our world that starts perpendicular to one coastline, crosses the continent, and then ends perpendicular to another coastline.

    I do like your continent shapes, however, and I'm also a big fan of you colour scheme. My compliments!
    Caenwyr Cartography


    Check out my portfolio!

  3. #3

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    Oh I did not know that, I will get working on that! Thanks for the tip!
    And thank you for the compliment, that's really nice to hear.

  4. #4

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    I have worked on the mountains and moved them mostly to the coastlines, like Caenwyr said.

    map_v2_small.png

  5. #5
    Guild Artisan madcowchef's Avatar
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    That is looking much improved. I really like the sea floor on it with the exception of the very top where it looks a bit too much like brush strokes coming off of your northern continent.

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