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Thread: Eberron Maps

  1. #41

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    I'd just go in search for a more aged looking brick texture, as well as a mud texture - I get almost all my textures from CGTextures.com (look up adobe brick for the mud, then look at various other brick textures to choose from.) Note CGTextures allows you to freely use their textures in your projects, but doesn't allow you to share the textures, by themselves, so as to why I don't post examples.
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
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    Artstation Gallery - Maps and 3D illustrations

  2. #42
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    Thanks GP! Yeah i took your advice and snagged another texture for the walls - seems to work better. now if i can only summon the motivation to make my vertical walls have vertical bricks... hmmmm, not tonight! here is the latest update!
    I also thought of a new trick: found a pic of some isolated lightning bolt which works perfect as cracks in my temple floor!

    Grasp of the Emerald Claw - Adventure
    Ancient Giant Temple
    Gallery Level
    Temple gallery.jpg

  3. #43
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    Ok working on another level of this Giant's temple deep in under the emerald canopy of Xen'drik.
    It's still got a ways to go before i am done but...

    This is a flooded level - well half flooded. I am at a loss on how to make ripples. Around my column, the "ziggurat" in the middle and just around the walls. Any pointers would be well appreciated!

    Temple - Flooded.jpg

  4. #44
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    Hello:
    Aging items usually age or weather at different rates due to many variables. So shading the stones a little differently might work.

    Tracker

  5. #45
    Community Leader Bogie's Avatar
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    Here are some ripples from Dundjinni Forums. The artists are Kegron & dblade.

    ripple_kg.pngripple2_KG.pngripples03_dfb.png

  6. #46
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    Awesome, thanks bogie! Good point Tracker, will play around with it and see if i can come up with anything :-)

  7. #47
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    Ok, pretty close to a finished copy - Made some attempts at ripple effects along the borders using just a narrow tip spray and dressed the ziggurat up abit.
    So...
    Grasp of the Emerald Claw
    Giant Temple - Flooded Level.
    Temple - Flooded.jpg

    The temple used to have a small aqueduct running through it, but the outflow is clogged and so it has slowly filled with stagnate water.

  8. #48
    Community Leader Bogie's Avatar
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    That came out very good Ken!

  9. #49
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    Thanks bogie! I used the ripples you sent me as my "muse". After i put them around the pillars i hand drew the "square" shaped ripples.

  10. #50
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    WIP Next Map in the series.
    Grasp of the Emerald Claw
    Giant Temple - Main level
    Temple - Main.jpg
    Got it at about 75% done - just got to add some details and the ambient lighting. :-D

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