Results 1 to 10 of 22

Thread: Royden's Cove

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Secret Super-User StillCypher's Avatar
    Join Date
    Feb 2008
    Location
    Utah
    Posts
    245

    Post

    Thank you, all!

    Quote Originally Posted by Ghalev View Post
    I think the buildings went and got awesome. I liked the water pretty much equally both ways.
    That line pretty much made my day! ::beam::

    (And now you've got my imagination speeding toward a really terrible map complete with the "symbol key, compass rose, grid of latitude and longitude, and (especially this part) indication of which exits have a Burger King/Rest Stop/Filling Station/Alchemist" ... And maybe some video-game rooftops!

    Midgardormr: I actually went and did some Tree Size Research Granted, it was sketchy because I was impatient to be playing with the map, but I picked a tree population of silver maples and similar deciduous trees, and they are BIG. As to the water situation, I was thinking of a stream or a river or something -- and a well in the town square sounds fun, too, though I'm not sure it would look like more than a dot at this scale! (Does that mean I need to add a Symbol Key?

    Ravells:
    The painterly style really rocks. It looks like something you would see in an Indiana Jones notebook!
    Hot Diggity! Just... Hot Diggity!!!

  2. #2
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    oh ya... those buildings rock, they really look like they belong on the map now... I like it how it is...

    and a note on scale.. I don't mean that every map 'should' have a scalebar, tho I personally would prefer it... but I do like to know what the scale of map is when I'm giving advice, especially as to whether or not an element belongs on a map...

    This map looks good tho cypher well done
    Have Pen. Will Map.
    Have Dice. Will Travel.
    GM for Hire | Artist and Cartographer | Free Quotes on

  3. #3
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    Ya know what I don't like? The fact that no matter how hard I try I can never accomplish a painterly feel. Otherwise this feels like something you'd find tucked away in a corner of some elven tree home. Excellent job my friend.

  4. #4
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Post

    That there is a very pretty map.

    A couple of suggestions - firstly I don't think the scale-bar fits. The pen width and the scale of bleed on the tree lines is so far removed from the fine crisp lines of the scalebar that it just feels out of place. It doesn't seem to merge too well with the rest of the map and I think Ghalev is right in that the scale can be interpreted from the size of the buildings.

    I'd also change the way you do the name of the woods. This map has a lovely painted feel to it, but one thing that is damn hard to do when painting something is to uniformly lighten an area That leave that lightened background as an obvious computer element to the map. I'd keep the colours at there original saturation and just remove the black lines so that it looks like the cartographer painted tree lines close to the label, but not through it.

    Otherwise, truly lovely. I especially like the sea texture and colours. Very nice indeed.

  5. #5
    Secret Super-User StillCypher's Avatar
    Join Date
    Feb 2008
    Location
    Utah
    Posts
    245

    Map

    Okay, I *think* I'm done!

    Thank you, Torstan, for that excellent advice regarding the name of the woods. You are definitely right about 'unpainting' the parchment! (Might be funny, though, to virtually scrape the paint off! That's an experiment for another day, though...)

    I agree, too, that the scale didn't quite look appropriate, so it's gone. I don't think it's really a necessary element in this particular map, so I'm not going to cry about its absence!

    I added in a few small elements (Yes, the blue dot in the town square is a well. Hehehe!); we now have a water source as well as a few other minor tweaks. All in all, this was a really fun exercise, and I sure appreciate the comments and suggestions (and reps! I have reps now! Woohoo!) from everyone!


    RoydensCove07.jpg

  6. #6
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Post

    Good work. That is a map to be proud of.

  7. #7
    Community Leader Facebook Connected Badger's Avatar
    Join Date
    Feb 2008
    Location
    Morton, TX
    Posts
    1,473

    Default

    The map looks great, and better with out the scale.. I didn't mean to put a scale in exactly ... I just meant... I like to know what scale I'm looking at when giving some advice ... I agree that not every map needs a scale on it ... like this one, sometimes you can just guess what the scale is ... sometimes, I just like to gripe
    Have Pen. Will Map.
    Have Dice. Will Travel.
    GM for Hire | Artist and Cartographer | Free Quotes on

  8. #8
    Secret Super-User StillCypher's Avatar
    Join Date
    Feb 2008
    Location
    Utah
    Posts
    245

    Default

    And sometimes other people are just teasing you relentlessly It's all good. And thanks, really.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •